Review of Portal 2


‘Ello all you Nerd Fans out there.  I know, it’s been a while since I’ve put anything up.  BUT…  With the summer I’ve had tons of time to game and I just finished playing through Portal 2.   If you are not familiar with the portal games 1 or 2 I highly recommend them.  The concept is fairly simple.  It’s a puzzle solver game in which you have a portal gun which connects space (like a wormhole) between two surfaces at which it is fired.  However, only specific surfaces are portalable and you can only have one portal open at a time.  You are placed in a series of mazes, challenges and puzzles which you must solve using your portal gun.  The game does have  a plot line however, I will refrain from giving too much spoilers here.

So I will start with what I liked about the game.

Unlike the first one, the plot line does move fairly quickly, and has some more variety to it.  It’s also cool because you get to learn some of the back story behind Aperture Laboratories.  That was one of my chief complaints about portal 1 was that the plot line although good was really slow.  Moving from test chamber to test chamber the focus was on the testing not necessarily the plot.  However, in portal 2 they have fixed this.  The plot advances after almost every test chamber with a few exceptions and there’s more areas to explore with things to find which enlighten the plot.

The game also adds new puzzle content including tractor beams, light bridges, and a number of gels which you spray on stuff to change the properties of the surface.  This adds a new dynamic to the portal experience which made it very enjoyable.

The other really attractive feature of the game is the introduction of a multiplayer mode.  If you are connected to another player with the game there is an entire smaller second storyline for you to play through as a pair of testing robots.  This is also very fun and adds a whole new challenge to the testing experience as you must rely on your friend and use teamwork to solve the test chambers rather than doing them alone.  You can have twice the portals but they also in some cases have twice the challenge.  And…  limitless opportunities to get your friend  crushed, melted, thrown of a ledge or blown up ALL IN THE NAME OF SCIENCE!!!!! So have at it boys!  Your test chambers await.

Of course no good game can go without at least little criticism.  My criticism of the game is mostly that the restrictive nature of portal 1 was not really changed in portal 2.  The areas to go and things to do are essentially limited to either what is in the test chambers or what immediately advances the plot.  All the tests have pretty much one solution and you either figure it out or get frustrated, smash your face into your keyboard and look it up on the internet.  But either way, the game leaves no room for variation in what the player chooses to do or where to go.

That being said, I still think this was a great game.  It was extremely enjoyable and I think the things they did right with out definitely outweigh my complaints.


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