Maze Craze: A Game of Cops and Robbers Retro Review

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A-Maze-ing Gameplay!

Maze Craze was released for the Atari 2600 in 1978. It was released only one year after Pong for the 2600. So while it’s a simple game by today’s standards, that was par for the course at the time. That being said, the fact this game is nearly 40 years old, doesn’t mean it isn’t fun.

The gameplay consists of players controlling a red or blue little person and navigating a maze. You start on the left and make your way to the exit that is always on the right. Like many Atari games, it has many gameplay variations. Some modes make parts, or all, of the maze invisible or give you the ability to make fake walls to confuse the other player. Others modes introduce different squares that wander around the maze. You must avoid touching them or face getting slowed down or outright losing.

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A mode where part of the maze is invisible.

If you read the manuals in Atari games you’ll find the background story. The story in Maze Craze is that your red and blue squares are cops navigating a maze of city streets. The other squares are armed robbers trying to get you. None of that really matters though. All you really need to know is: You need to get your little square butt to the exit before the other guy.

There really isn’t much that’s bad about the game so I have to knit-pick a little here. First, the screen that comes up when the maze resets is awful. Every time you finish a maze, it resets and briefly flashes a bunch of random colors. It’s bad enough that I could see myself getting a headache if I played it for too long, especially if its being played in the dark. Second, like I mentioned earlier, it’s a simple game. You play as a poor representation of a person, and pretty much everything else is a square. There’s no music and very little in the way of sound effects. I mean, there’s literally four different sounds in the game.  A sound when you bump into a wall, one when you touch a robber, one when you exit a maze and the sound of the Officer’s footsteps. That’s it. When you’re actually playing the game it’s not that noticeable though. The lack of sounds never bothered me very much and I actually think the footsteps are a nice touch.

My brother came over recently and I decided to break out the old Atari. We ended up playing Maze Craze for half an hour. Even though the game’s pretty simple and probably in need of an epilepsy warning, we had a blast. To me this game is a great example that if the core of a game is strong, it doesn’t need Xbox graphics to be fun.

Friday the 13th: Retro Review

Friday13thTitleKilling your nostalgia

For those who have lived under a rock for the last 30 years or so, Friday the 13th is a series of slasher films in which teenagers at a summer camp get murdered in various ways by a serial killer in a hockey mask named Jason. That being said, one would think that this would be a horror game, but what it mostly succeeded in being was a generic, repetitive, frustrating side-scroller.

The game has you taking control of one of six camp counselors each with their own attributes, such as running or swimming, that they are better or worse at. Your job is to keep the teens at the summer camp alive for three days or to kill Jason three times before he kills the people you’re protecting.

The game starts you along a side-scrolling path that goes around the lake. At some point Jason will attack one of the cabins and you have to make your way along the path to the cabin and fend him off. When you enter a cabin it goes into a bizarre 3D-ish environment. The only reason I can see for this is to add a small amount of suspense because you don’t know if Jason is around the corner. When in the cabin you may or may not fight Jason. You then go back to the path and wait for Jason to attack again. Rinse and repeat.

The graphics aren’t terrible, what makes me not like them is that everything is so repetitive. There are only a handful of backgrounds and they are repeated over and over. There is also a forest in the game that you can go into and fight Jason’s mother and get the best weapon in the game. I wouldn’t recommend it however, because the forest backgrounds are all so similar that it’s near impossible to find your way out.

Even worse than the graphics is the music. The music mostly consists of a few 6 second loops that repeat constantly throughout the game. You know it’s bad when you play a game for all of thirty seconds to hear the entire soundtrack.

Some of these things could be forgiven if the game was fun to play, but it’s not. The side scrolling parts, while running from cabin to cabin around the lake, feel clunky and poorly made. The battles with Jason, which should be a highlight of the game, end up being battles of annoyance as Jason dances back and forth taking cheap shots at you.

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Seriously, it looks like he’s dancing.

There are bats and zombies that spawn continuously along the path and the only weapon you have at start is a rock that’s both hard to hit enemies with and very weak. The best way to get a better weapon is, I kid you not, to jump around aimlessly. After jumping around a bunch a floating knife will appear and you can grab it. Now don’t get me wrong, it’s not all bad. It’s just that the few good ideas in this game such as choosing between counselors, get drowned in a wave of bad execution and monotony.

 

In video games, as with movies, there are two types of bad. A few games like E.T. are so bad that they’re entertaining and then there are games that are just plain bad. Friday the 13th is the latter.

Worst Game Ever?

A Retro Review by Steven

 

E.T. will probably be one of the more well known games that I’ll write about in this series of retro reviews. Many people know about it not because it’s good, like Mario, but because it’s bad–really bad.

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As far as gameplay and sound go, you have to dig pretty deep  to find anything good to say. The sound consists of a couple short snippets of the E.T. theme (played on the opening screen and when you “die”) and beeps that are annoying even by Atari standards. The game play isn’t any better. You explore a confusing world in hopes of finding 3 dots aka ship parts so that E.T. can go home. The entire time you are chased by a man in a trench coat who will take your precious dots and carry you to a jail that you can simply walk out of.  You will also repeatedly fall into holes that are both surprisingly hard to get out of and to avoid. There is also a limited number of steps that E.T. can take before he dies. This ends up being one of my favorite parts of the game because if you lose track or you try to kill yourself by running out, E.T. turns into a pile of ash. Elliot then appears out of nowhere and the theme starts playing. As soon as Elliot reaches E.T. the music comes to a hilariously abrupt end and POOF! he’s gone and E.T. is perfectly fine and has plenty of steps. The game is terrible and you can’t even kill yourself to end it.

 

What’s actually more interesting than the game itself is it’s place in video game history. The movie E.T. had just come out and Atari gave a man named Howard Scott Warshaw the impossible task of making the game in just 5 weeks so that it would be out for the holiday season. Well, unsurprisingly the game was bad.  Many customers demanded refunds, and a huge number of the games went unsold. So many E.T. and other Atari games were going unsold that Atari famously ended up burying them in the Alamogordo desert. (For more information watch the very good documentary Atari: Game Over) This ended up being the last straw that pushed Atari into debt and started the video game industry crash of ’83.  Atari never fully recovered from this and it is often cited as being one of the worst financial mistakes in video game history.  Atari’s decline left the door open for Sega and Nintendo to get a major foothold in America and in doing so, changed the world of gaming forever.

 

Although many people call E.T. the worst game ever, I wouldn’t agree with that. Now, don’t get me wrong, it’s bad, but at least it’s playable.  Even if half the reason to play it is to make fun of it, that’s still more reason than a few games I know of. So I would actually recommend people play this game, if they get the chance. It’s worth playing just to see how bad it is and to experience this small, but important, part of video game history for yourself.

Steven Mente

The Loyal Subjects TMNT Donatello and Karai review

lsdonnieDonatello was the first blind box pull from the Loyal Subjects and Karai was the second. We have already posted the youtube videos of the blind box opening with the kiddo, but now I have a video of just me  doing a review of these two excellent figures.

Check out the video below, and kariawhile you are three be sure to give us a like and a subscribe.

If you would like to see more Photos of theses guys hit up our FB gallery HERE.

The opening videos are HERE and HERE.

 

Blind Box pull and review from The Loyal Subjects Transformers wave 3!

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The latest video is up on our youtube channel, check it out below!  I pull a loyal subjects Transformers blind box, and although I didn’t get the one I was hoping for, I was impressed. This was my first TF from the Loyal Subjects, would you like to see more? -Sam

 

Introduction and First Review

CapShield05Greetings! My name is Steve-O. You can just call me Steve-O. Most people do. I am probably one of the biggest Star Wars nerds you could find when it comes to knowing about the lore and characters of that universe. I am unique in that I am one of the fans who brazenly claims to love the Prequels and Special Editions no matter what kind of ire that gets me from the so called ‘purists’.

My other interests include the following universes: Marvel characters, DC characters, Firefly, Mass Effect, Assassin’s Creed, Battlestar Galactica, Tomb Raider, Game of Thrones, Star Wars the Clone Wars, Vikings, Arrow, Flash, Agents of SHIELD, Supernatural, Transformers, Terminator, TMNT, The Bourne series, Elder Scrolls, Dragon Age, Kingdoms of Amalur, World of Warcraft, Star Wars the Old Republic, Guild Wars 2, The Matrix, and so on and so forth.

And now onto my very first review since its only been out a week and I see no one else has gotten to it on the website: Avengers Age of Ultron FULL SPOILER WARNING IF YOU HAVE NOT SEEN THE MOVIE STOP READING NOW

Continue reading

Operation Nemesis Review: A Real World Assassination and War story from the writer who brought G.I.Joe Characters: Kamakura, Armada, Zanya and more to life.

operationnemesisI am most aware of Josh Blaylock’s work in the Devil’s Due era of G.I.Joe. Back in the early 2000’s his company, which he founded, brought Joe back into action in the comic world. He picked up after the Marvel Comic by Larry Hama, and threw in some nod’s to the toon, character twists, and brand new faces as he kicked off what would become the DDP Joeverse,I still lament the loss of it today. This is a very different book.

We had previously had Sam Wells, who also worked at DDP, on the podcast, and I knew he was going to have Josh Blaylock at his booth (Toy de Jour) at Joecon. I looked forward to meeting him for the first time in person. I don’t recall if we met until we were both at the Wake for Gary Head, and I think we ended up talking for near an hour. I asked him what he was doing now, and he shared with passion about this new graphic novel, and the history behind it. I know this is a long-winded intro to a review, but I felt like I need to share that this passion, shines through into the book and given the subject matter, not only can I see why, but I can greatly appreciate it and find common cause in the desire to share this story with as many as possible.

The Armenian genocide that happened in Turkey before WWII was shockingly brutal, and yet you may have never heard of it. This tale takes you through part of it, and shows you an act of vengeance, primarily through the eyes of Soghomon Tehlirian. His tale is astonishing. In 1921, he shot the former leader of Turkish Ottoman Empire in Berlin, Talaat Pasha, and Soghomon never denied it, yet walked away a free man. The vengeance killing opened the doors to spread news about the horrific slaughter of over 1,500,000 Armenians and other minorities, primarily Christian. Talaat Pasha claimed he was deporting them, but documents admit he was deporting them to their death.

This presentation of history can be hard to read at times but the visual format presents it in a unique and impactful way. The arrangement of newspaper clippings and additional sources for information draw you not only into the story but at least for this reader, drew my heart to the victims of this tragedy. The newspaper clipers also lengtehened the content of reading, giving you an extra bang for your book, although I think it is already worth the 18.99 cover price.

Silva’s art has a style that is refreshing in this era of super hero exposure. His art often is symbolic, captures movement, and seems more interested in conveying a story and emotion, than many other mainstream books would allow. This style is wonderful for story telling, but here as it’s paired with such a tragic story, it more powerful communicates emotion and that makes it perfect for what was written.

There are head shots, there is foul language, but it never feels gratuitous. It’s there because it’s real, and because we shouldn’t over gloss such an important piece of history, or it would lose much of its impact. Mature readers only, but please give this a read, everyone needs to know this story.It reminds us of an important lesson and tells us of a forgotten horror. History repeats, don’t be silent, don’t cover your eyes when you see evil on the March. Turkey still denies the events to this day, and attempts to silence talk about the massacres. Currently we see ISIS slaughtering Christians by the entire village, they are spiritual descendents of Talaat Pasha, who committed his crimes before Hitler. The silence of so many in the face of horror even emboldened Hitler as he said, ” Who, after all, still speaks today of the annihilation of the Armenians?” (August 1939, in preparation of the Invasion of Poland, as quoted within Operation Nemesis)

Spies, apparitions of a dead family, flashbacks, revenge,courtroom drama, an evil on Par with the Nazi’s and even Nazi’s themselves all presented only as comics could allow. Give this a read!

10/10

You can find it HERE on the Devils Due store, or HERE at Amazon.

(and I don’t give that score lightly or often)

 

 

Review of Naussica of the Valley of the Winds

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[SPOILERS ALERT]  If you like anime and haven’t seen this move yet go watch it.  It was good.  I recommend it.

Naussica, a young kindhearted princess of the valley of the winds gets caught up in a conflict between two large empires fighting over resources in a post apocalyptic world.  The story is set in a semi – steampunk like world where medieval and modenish, technology are combined in a unique hybrid.  Meanwhile a large toxic forest slowly grows taking over the land year by year.  Actually, the forest was set in motion to purify the earth from the pollution of mankind, but it also happens to be toxic to us and filled with massive insects that drive the process.  In any case, when a giant warrior from olden days is discovered with the power to inflict nuclear destruction upon the earth, one of the empires wants to use it to obliterate the other empire and the forest.  However, plans go wrong when the vessel carrying it crashes in the Valley of the Winds due to the insects which defend the forest.  The empire then invades the valley and drags Naussica and her people into the conflict.  She then through great acts of heroism and some prophetic fulfillment has to accomplish the challenge of stopping both the empires and the insects of the forest from completely overrunning and destroying her valley, in the process sacrificing herself to stop the swarming insects and in doing so demonstrates her love and goodness.  She is then reanimated by the giant insects and the world is more or less saved.

Overall the story is an excellent one of heroism, self sacrifice, love (but only a hint of romantic), and epic determination.  Naussica is an excellent representation of a classic heroine who embodies all of the best qualities of humanity and fulfills a prophetic mission.  She demonstrates through her act of self sacrifice and kindness towards all what love really means and shows how to live it out.

I enjoy a good anime, and as as far as they go I’ll give this one a 7 / 10.

One last side note, the film is based off of a manga series, so if you like manga graphic novels you can read this one as well.  I haven’t read it but I hear it’s decent although somewhat different from the film.